QA+Collaborations

Collaborating in and across Quest Atlantis.

 * How do you use collaborative learning as part of your implementation of Quest Atlantis? Share experiences, ideas and strategies for collaborative gaming here...**

Bron Stuckey (QA: Bron)
 * Knowledge sharing teams**

When I was working with grade 5 students in Singapore we used teams to work through the Taiga Unit. While QA units are individual gameplay, students worked in teams to knowledge share and support each other. The students would play individually on cpmputers but at the end of each session or day, I allocated time for team debrief. In this time weach of the students would use their notebooks to share what they had discovered and the team would set goals for what they were trying to accomplish next. If anyone in the grop had fallen behind, members of the team could work to support or guide them. Sometimes I gave them a topic to discuss that would take them a little deeped into considering the curriculum content. This was in no way an attempt to create 'groupthink' or remove the elements of competition in the game as the students were all still playing independently and would still make their own choices. This was chance for them to feel part of what in other games might be a guild, where they feel motivated to explore and progress in order to bring value back to the team. This in a way really supports the game motivation itself.